Makehuman
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  Makehuman 0.9.1 RC1 is ready!!

  "Release Candidate": some features are
  incomplete (characters, poses and icons). Quickstart HERE.
  Remember! To produce a render from MH, you need AQSIS
You're stuck?

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Development blog

The official development blog,
weekly update
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Thanks to
ninibelabs

The best facial system actually available

no software patents

Developers

If you would like to contribute to this project by becoming a developer, write to mh team

The standalone version in C/C++ is possible thanks to:

MH Core team:
 Manuel Bastioni: project admin.
 Simone Re from Ninibelabs: main coder.
 Letizia Beriozza from Ninibelabs: webmaster.
 Alessandro Proglio: coder.
 Emanuele Di Mattia: coder.
 Giovanni Lanza: blogosphere.

Maintainers team:
 Andreas Volz: Linux version.
 Hans Peter Dusel: OSX version.
 Romain Behar: Linux/OSX version.

Doc/Translations team:
 Martin Mackinlay.

Artists:
 Luca Miragoli from http://www.gtgroup.info.
 Cicca: targets.
 Laura Sclavi: logo concept.

Contributors:
 Michael Bunk: C++ documentation.
 Tom Musgrove.
 Paolo Colombo: C coder, UVmapping, MakeHuman 0.8 C code.
 Tan Meng Yue: MH 0.8 OSX porting.
 Antonio Di Cecca: translator.
 Francesco Micozzi: legal consulting.
 Jorge Rocha: targets.
 Tiziana (TiZeta): 0.9 UVmappig.
 Fernando Luceri: targets, materials experiments.
 Andrew Kator: artist and coder.
 Craig Smith: artist and coder.
 David Laurent: coder.
 Lorenzo Daveri: docs, translations.
 Michael Schardt: vertex Group import export, auto armature.
 Olivier Saraja: 3d artist, alpha tester.
 Robert Warren: translator, auditor.
 Zeljko Misic: coder.
 Filippo Di Natale: developing of first python morphing engine.
 Mario Latronico: developing of first python gui.
 Kaushik Pal.
 Timothy Kolesa

Thanks to:
 Shakti Misra.
 Stefano Fabri.
 Eugenio Passacantilli.
 Marco Fratarcangeli.
 Tom Mooney.
 Paul Gregory: Aqsis team.
 Leon Atkinson: Aqsis team.
 Michel Joron: Aqsis team.


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Links
Pixie
Blender.it
Aqsis.org
Yafray.org
Feeblemind.org
k3d
3dlinks.com
faceresearch.org